Video Games in Education: Why They Should Be Used and How They Are Being Used
This article, Video Games in Education: Why They Should Be Used and How They Are Being Used touches on the topic of the newest generation, Generation Y. Also known as the Net Generation, these kids have fallen into the world of video games. The article discusses the new addiction on virtual play and how most of what the kids are playing is anything but educational with only a few exceptions. There have been a few games made with the intention of education. These games feature elements of science, logic, and history. With that Generation Y finds they are needing to use logic, memory, problem-solving, critical thinking, and curious to complete the games.
Overall, these games are effectively increasing motivation and interest in subjects once disliked by most. The general consensus is that these games translate what use to be confusing subject matter into something clearer and easier to understand to students.
The article also goes into depth to talk about a new program called HI FIVES. This new leap in classroom technology allows teachers to build a virtual world with all kinds’ lessons actively engaging students in each one. HI FIVE does not replace the teacher; it merely gives students a new way of leaning. The only problem researches worry about is the social pressure that may come along with the program. Because students must build avatars, or virtual character, researches worry that this virtual world maybe become tense and pressured like the real world for some students.
What seems to be almost a new world is coming closer each and every day. With more and more advances in computer science and graphic design classrooms will soon be built around online learning. Some may find this new way repulsive, if they learned with text books and chalkboards so should their kids. However, this is a new age of technology. Generation Y students are so much more technologically advance, the education system has to keep up in order for the students to receive the most out of their years at school.